
30 Days: A Sobriety Simulator
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Description
The overdose nearly killed you. If you're not careful, the next thirty days might finish the job. In a neon city built to sell you relief, every choice reshapes your recovery, your relationships, and who remains when you slip. A nonlinear cyberpunk visual novel about what comes after rock bottom.
Platforms
Windows
Developer
Not Right Now Studios
Publisher
Not Right Now Studios
About
You just overdosed. Barely clinging to survival, you're given an ultimatum by your doctor: stay sober for 30 days, or the next one could kill you.
30 Days: A Sobriety Simulator is a cyberpunk visual novel with life-sim and RPG elements, set in New Miami, the city you once called home that commodifies relief for every problem you have, including your most pressing vice: Stardust.
It promises escape from stress, trauma, and the crushing feeling that you're just another cog in the machine. Now you're back at your dead-end job, back around people who knew the old you, and back within reach of everything you were trying to escape.
Only now, the one thing that made it all bearable is not an option.
Thirty days. One city. Zero Stardust. Survival was just the beginning.
FIND REASONS TO KEEP GOING
Recovery isn't one heroic moment. It's clocking in. It's calling your sister back. It's finding one reason the day doesn't feel empty. Resolve is what you spend to make it through these moments: hard work, new people, self-discovery. When you're burned out and isolated, staying sober gets brutal. It's the people you let in that make tomorrow easier.
MAKE CHOICES, FIND YOUR OWN WAY THROUGH
Every day offers limited time, energy, and Resolve.
Stay late to impress your boss, or protect your work-life balance?
Show up for a friend mid-crisis, even if it leaves you weak when the cravings hit later?
Fight to save the skatepark where you spent your youth, or let it get paved over like everything else THE Corp touches?
Most choices don’t have a clean answer. You’ll have to live with what comes next.
RELAPSE ISN'T THE END
You may relapse, but that doesn't erase your progress. When it happens, your sobriety counter drops to zero and you're pulled into the world of Stardust, an arcade-tinged fantasy where you finally feel like the main character. In this parallel dream world, you lead a team of rebels hellbent on saving humanity from its robotic overlords through retro arcade minigames. You can keep chasing the high, but there's only so much Stardust someone can handle.
FEATURES
- Get to know more than 20 characters across New Miami, each wrestling their own demons.
- Every choice costs Resolve. Spend it wisely, as you may need what's left of it come nightfall.
- Explore nearly 40 locations in a city built for the future. Wander through gleaming corporate towers, soak in the neon glow, or hide from prying eyes beneath the city.
- Relapse doesn't end your run. But it changes your tomorrow.
- Follow a nonlinear story shaped by the people you meet, the places you visit, and the events that find you, so no two playthroughs unfold exactly alike.
- Uncover a deeper mystery involving Stardust, the corporation behind it, and your family's past.

PROUDLY PARTNERED WITH SAFE IN OUR WORLD

Not Right Now Studios and 30 Days: A Sobriety Simulator are proud to partner with Safe In Our World, a video game mental health organization dedicated to raising awareness of mental health and wellbeing in video games and the industry as a whole. Together we aim to make a game that brings awareness to the many challenges of addiction and sobriety, while showcasing the various ways someone can get the help they need.