Contact Protocol

Contact Protocol

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Screenshots

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Description

Contact Protocol is a starship job simulator set aboard a corporate vessel bound for Jupiter. Investigate incoming ships, uncover suspicious activity, and make impossible choices as you protect your crew - while the company watches your every move.

Single-player

Platforms

Windows

Developer

Cold Zephyr Games

Publisher

Kinetic Publishing

IndieSimulationAtmosphericCapitalismChoices MatterHand-drawnImmersive SimInteractive FictionInvestigationJob SimulatorManagementMultiple Endings

About

Get to Ganymede

Contact Protocol is a starship job simulator taking place in a gritty, cassette-future. Humanity has spread throughout the solar system and started extracting its natural resources.

You play as the security officer aboard PALE HORSE - a Galileo Corporation vessel carrying miners set for Ganymede, Jupiter's biggest moon. It’s your job to assess the intentions of approaching ships, decide their fate, and keep your crew alive. The company is watching.

Do your Paperwork

Your new role will require you to...

  • Investigate: Cross-reference incoming data bursts against company records
  • Interrogate: Prod for answers to explain discrepancies
  • Engage: Destroy incoming ships with inconsistent data or suspicious communications
  • Multi-task: Fix contact frequencies, check hull images, and recover corrupted data - all while answering comms
  • Meet shipmates: Talk to the crew in an effort to stay sane in the depths of space
  • Document: Mismanaged paperwork can expose your employer to legal action. We wouldn't want that, would we?

Time is of the Essence

As ships approach, you'll have limited time to uncover their intentions and act. Contact Protocol will test your multi-tasking skills, but also your instincts; thinking takes time that you don't have. What decisions will you make?

You are not always in control, but you are always accountable.

The Journey Changes With You

  • Procedural ships: Every encounter will be different
  • Choices matter: Your decisions will affect your relationships with the crew, and their narratives
  • Multiple endings: Your choices will have knock-on effects throughout the solar system
  • Custom moral profile: Get a shareable breakdown of your actions when you finish the game
  • Customisable workspace: Don't enjoy the colour of your console text? Change it! Don't like how that bobblehead is looking at you? Chuck it out the airlock!