Atollo

Atollo

Positive · 31 reviews

87% positive (27 / 31)

Screenshots

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Description

Set sail across a shifting sea in this colorful pixel-art adventure. Battle enemy ships, meet goofy islanders, collect magical eggs and awaken the kraken. A compact, handcrafted, free-to-play game.

Released

August 3, 2025

Price

Free

Platforms

macOS · Linux · Windows

Last sync

September 25, 2026

About

Set sail into the unknown in Atollo, a vibrant, pixel-art sea adventure where every journey is unique. Explore a shifting archipelago, meet goofy island dwellers, and battle rival ships to collect five magical eggs - your only key to awakening the kraken at the heart of the map.

FEATURES

  • 🗺️ Ever-changing map
    Explore a procedurally generated archipelago - no two voyages are the same.
  • 🚢 Fast-paced naval combat
    Face off against enemy ships in tight, tactical battles on the open sea.
  • 🌴 Bizarre island encounters
    Visit 5 random islands per run and meet one of 24 whimsical characters - from moons with sunglasses to haunted coffee pots.
  • 🥚 The egg hunt begins
    Earn magical eggs from the islanders. Collect all five to summon your final challenge.
  • 🐙 Face the kraken
    Unlock the center of the map and confront a colossal sea beast in a thrilling endgame battle.
  • 📸 Progress artwork
    After each run, view a unique scene featuring the characters you’ve met - and silhouettes for those yet to be found.

A GAME MADE WITH PICO-8

Atollo is a standalone desktop release built entirely in Pico-8, a fantasy console for tiny retro games. Development on Pico-8 is a celebration of creative constraints, compact code, and playful design - and it’s free to play.

ABOUT THE DEVELOPER

Hello ! I'm Alberto and I'm a solo developer with a passion for expressive games :)) Atollo was created from start to finish by me, from the design and code to the art and audio, as a personal challenge and a way to grow as a game maker.

I’m releasing Atollo for free with the goal of sharing something fun, goofy and replayable, while building a portfolio that can help me take the next step into the game development industry.

If you enjoyed the game or have any feedback, I’d love to hear from you! :))

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