
..kill ´em all
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Description
A dark psychological FPS that pulls the protagonist through a hostile industrial maze of close-quarters combat and stalking patrols, guided by an AI whose influence blurs the lines between help, manipulation, and truth.
Platforms
Windows
Developers
M Ida Wahlström, Arttu Pekkala
Publisher
Killerapp Gamestudio
About
A psychological, system-driven FPS with a strong narrative layer. Built around exploration and uncovering hidden truths inside a vast industrial complex.
Features
- Strategic psychological FPS gameplay
- Massive industrial complex with multiple floors and hidden areas
- Hackable tech, guns, surveillance, doors, and facility systems
- Time loops and reality-bending events
- Secrets, keycodes, and optional lore paths
- 19 artists and over 140 original works of art across 8 disciplines, all curated into the game universe
- Several pre-credit animations based on choices and outcomes
- Over 20 different post-credit sequences expand the story. These scenes reveal what the AI didn’t show you - and may change your understanding of the entire game
- Re-playability through discovery and alternative outcomes
Narrative
The Protagonist
An ordinary person thrust into a horrifying situation, forced to confront the dark choices of survival against their own moral beliefs.
Companion Dynamics
Team up with an AI guide who acts as both ally and the friend the player must ultimately save. Manipulation, uncertainty, and gaslighting add layers of tension and strategy to every decision.
Mortal Consequences
In this twisted, surreal narrative, death may be the only means of progress - a necessary step in confronting the inevitability of failure.
Themes
- The psychological cost of survival
- Morality under duress
- Manipulation, trust, and blurred intentions
- Obedience vs. autonomy
- Unseen systems of control
Explore the internal struggle of a protagonist forced to act against deeply held values. As the player grapples with the necessity of killing to survive, the game challenges them to confront the consequences of their actions in a world devoid of good options.
Enemy Structure
A uniformed, masked, authoritarian army follows orders without question or hesitation.
It serves a rigid and unseen hierarchy built to suppress identity, erase independent thought, enforce control without context, and kill anyone who resists.
Visual Style
A Neo-Retro Surreal, dark, and cold atmosphere immerses the player in a horror-dystopian setting that intensifies the psychological tension throughout the experience.
Objectives
The primary goal is simple yet dire: stay alive and rescue the AI companion.
But with limited choices, shifting truths, and the specter of looming death, every decision carries consequences.
Discover hidden keycodes that unlock secret levels, reveal suppressed truths, and lead to different endings.
