Black Lazar
A detective noir, choose-your-own-adventure game with hand-drawn art, over 250k words, and an immersive soundtrack.

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Ghost of the Past — a sci-fi adventure about the price of human curiosity. Track ghostly signals, survive encounters with an unknown enemy, and unravel a mystery the Fleet has chased for decades—while paying an unfathomable price for the answers.
Ghost of the Past — a sci-fi adventure about the price of human curiosity. Track ghostly signals, survive encounters with an unknown enemy, and unravel a mystery the Fleet has chased for decades—while paying an unfathomable price for the answers.
An abandoned base on Mars. A signal that defies explanation. An enemy you cannot see. What if the greatest mistake is the very urge to know? Risk everything in pursuit of a truth that might be the last thing you ever learn.
You are Captain Adam, a veteran of the Star Fleet. Your first mission to Mars, ten years ago, ended in failure. The mysterious call for help remained a puzzle. Now, on the verge of retirement, you get one last chance to close this case. What begins as a routine check turns into a nightmare.
Your ship is shot down on approach. You survive, but all contact is lost. Before you lie the lifeless red wastes, the source of the signal, and an implacable enemy always one step ahead. It knows your weaknesses. It anticipates your every move. Who is it? And why is its goal to stop you from learning the truth at any cost?
Your mind is your primary weapon, technology is your key:
Once you realize you’re at the center of a catastrophe, you’ll face the ultimate question. Fight the past or accept it? Run away or try to fix your mistakes? No one will judge you for your choice—but every action carries consequences.
Remember: investigating the past can destroy the future. Is the secret worth the price you’ll have to pay?
"Ghost of the Past" is a focused, narrative walking-sim with an average playtime of 3–5 hours. The emphasis is on story, atmosphere, and philosophical choice—not on action or survival. The game offers strong replayability through its choice system and four distinct endings. [The game was developed by one person.]