You begin as an ordinary teenager in a quiet medieval village — until one day everything changes.
Taken under the wing of a mysterious healer, you step onto a path of medicine, discovery, and danger.
Your mission is simple to say — and nearly impossible to achieve:
Study every illness. Learn its nature. And find a cure for all disease.
Will you rely on cold steel or embrace the power of magic?
Will you brew life-saving potions — or weaponize them?
Every decision shapes the healer you become.
Because this isn’t a fight for survival.
It’s a fight for life itself.
Features
- A Clean Intentional Inventory
No endless piles of junk. No item bloat. And yes — changing your appearance does not require inventory slots
- A Unique Combat System
Every timeline brings new enemies, new mechanics, and bosses that refuse to let you relax.
- Historical Medical Influence
Use real medieval remedies, treatments, and practices — not just in preparation, but in battle.
- Flexible Talent System
Simple to understand, deep enough to shape completely different playstyles.
- Distinct Art Direction
Inspired by medieval manuscripts, early medical illustrations, and dark fantasy storytelling.
- Original Soundtrack
Composed with care by a young musician who grew up dreaming of making game music.
Each disease believes it is unique — and in this world, it is.
You will never fight the same enemy twice.
Study their habits, predict their behavior, and exploit their weaknesses.
Battles play like a strategic card duel — what will you sacrifice, and what will become your trump card?
But beware: illness never fights fair.
To craft your medicines, you must master botany — thankfully, you’re not alone. Your mentor will guide you, if you choose to listen.
Shape your path through talents:
Will you become an aggressive battlefield surgeon?
A tactical alchemist?
A patient long-range healer-mage guided by the stars?