Treasures of the Sunken Ship
A single-player game in which you have to search for treasures and uncover the sinister secrets of the depths of the sea. Explore the mysterious island and discover all the long-buried secrets.

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Classic city building meets a crisp, modern 3D world with a retro-inspired 16-bit palette. Shape vast maps, build living cities in a sandbox, and use SCC Studio to create or customize everything from terrain to buildings, vehicles and citizens. Share your creations through the Steam Workshop.
SuperCitycon carries the spirit of classic city building into a crisp, modern 3D world defined by a distinctive, retro-inspired 16-bit palette, giving you the freedom to shape every part of it.
Create entire maps, build roads and railways, and grow a living city from its first block to an enormous metropolis. Open, change or create maps and models in SCC Studio, then share your work with other players through the Steam Workshop.
Raise the land, shape the water and create the world where your city will grow. SuperCitycon's flexible road system connects the city with different road types, bridges, tunnels and railways.
Build each district directly from a continuously growing library of buildings, vehicles, citizens and props. Create quiet neighborhoods, dense downtowns and everything in between, then keep reshaping the city until it feels entirely your own.
SCC Studio is the in-game editor for the building blocks of SuperCitycon's world. Change existing terrain sets, buildings, vehicles, citizens and props, or begin with an empty grid and create something entirely new.
Work at any scale, from the color of a wall to the look of an entire landscape. Design your own character, place your creations directly in the city and share them through the Steam Workshop.
*In-game footage captured using SuperCitycon's built-in video tools.
Different architectural styles give every neighborhood its own character, from quiet residential streets to dense downtown skylines.
Streets, sidewalks, railways and harbors fill with activity as each district develops a rhythm of its own. Day turns to night, weather transforms the skyline, and first- and third-person modes let you step inside and explore the city you created.
Early Access begins with a construction sandbox centered on shaping worlds, building cities, creating assets and exploring the places you make.
This sandbox is the first way to play on a shared city-building foundation designed to grow with additional game modes, new rule sets and new ways to experience the cities you create.
One world. Endless cities. More ways to build.