My Sleeper

My Sleeper

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Screenshots

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Description

An automotive sandbox where you build, customize, and drive your car your way. Build it piece by piece and explore the map freely.

Single-player

Released

November 23, 2025

Price

$16.99

Platforms

Windows

Developer

ifjuliopepe

Publisher

ifjuliopepe

Early AccessIndieRacingSimulation3DAtmosphericAutomobile SimChoices MatterExplorationFirst-PersonImmersive SimLife SimModModdable

About

A first-person automotive sandbox focused on building and customization. Assemble your own car piece by piece and explore the map freely, using your vehicle however you want.

Build your car piece by piece

The heart of the game is the build. Build your car from scratch, choosing every component, from the engine and mechanical parts to the look. Use stock or performance parts and make the vehicle truly yours.

Choose your car, choose your map

The idea is to give you the freedom to choose which car to build and which map to play on. Each map can bring its own culture, activities, challenges, and gameplay style. Currently, the game features one main map, while new maps may appear in the future, both official and community-made.

Work, explore, and race

Use your car to earn money, explore the world, and take part in different activities. Take on jobs, join races, and discover the establishments scattered across the map.

A phone full of useful tools

Always have a phone on hand to access useful apps, like calling a tow truck or a taxi, tracking your health, money, and other information. In the future, each map may have its own apps and services.

Create and share with the community

The game was designed to grow together with the community. The Mod Creator will make it easy to create cars, maps, parts, and other types of content, without requiring advanced programming knowledge. Creations can be shared directly through the Steam Workshop.

 The game is in Early Access and will keep evolving with new cars, content, and improvements. The goal is to make the main map increasingly complete while we develop the tools so the community can also create their own worlds and experiences.