Do No Harm

Do No Harm

Mostly Positive · 938 reviews

75% positive (699 / 938)

Screenshots

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Description

Lovecraftian Doctor Simulator. Diagnose patients by analyzing unsettling symptoms and treat them using your Book of Medicine. Make moral choices — decide who to save or kill, discover whom to trust, and unlock multiple endings! Can you endure 30 days of perilous decisions?

Single-player

Released

March 6, 2025

Price

$15.99

Platforms

Windows

Developer

Darts Games

Publishers

Darts Games, Hawthorn Games

Simulation3DAtmosphericChoices MatterDarkFirst-PersonInvestigationLore-RichLovecraftianManagementMedical Sim

About

Do No Harm is a doctor simulator with a Lovecraftian twist. You take on the role of a village doctor, diagnosing and treating patients using ancient and often cryptic medical procedures.

If you’re a fan of profession-related simulators or games that test your decision-making under pressure, Do No Harm is a unique blend of strategy and horror that will keep you guessing until the very end.

  • Lovecraftian Atmosphere

    • Nightmarish entities that warp reality as you play, causing hallucinations, blocking your ability to interact with items, and even deceiving you about treatment results.
    • Anomalies creeping into your daily medical practice, impacting your Sanity.
    • Lovecraftian story involving the proxy war between Azathoth and Cthulhu over the island village and through it the world and humanity.

  • 19-th century Doctor Simulator

    • Diagnose patients based on their symptoms
    • Use tools to narrow down treatment possibilities, and inject the patients with the medicine
    • Consult your Book of Medicine—a beautifully crafted grimoire-like guide.
    • Experiment with remedies inspired by Early Modern medicine, and hope they work… or brace for the consequences.

  • Rich Story & Multiple Endings

    • Reputation system impacting how villagers act around you
    • Each diagnosis, treatment, and moral decision impacts the outcome, leading to multiple endings. Find all 12 Endings.
    • Survive 30 Days: Navigate the pressures of treating the sick while also surviving for 30 days in an increasingly hostile environment.
    • Will you save the villagers, descend into madness, or uncover the truth behind the horrors?