Call of Interview

Call of Interview

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Screenshots

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Description

The is a 2.5D pixel-style turn-based grid-tile tactical game designed by Joshua Rabbit (solo), which is a 3-month final major project for MA Game Design. Players can customise the map using the given map clip, creating advantages for their skills and the plants to fight against HR.

Single-player

Platforms

Windows

Developer

Joshua Rabbit

Publisher

Joshua Rabbit

AdventureIndieRPGStrategy2.5DFunnyPixel GraphicsSingleplayerTacticalTactical RPGTurn-Based StrategyTurn-Based Tactics