
Call of Interview
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Description
The is a 2.5D pixel-style turn-based grid-tile tactical game designed by Joshua Rabbit (solo), which is a 3-month final major project for MA Game Design. Players can customise the map using the given map clip, creating advantages for their skills and the plants to fight against HR.
Single-player
Platforms
Windows
Developer
Joshua Rabbit
Publisher
Joshua Rabbit
AdventureIndieRPGStrategy2.5DFunnyPixel GraphicsSingleplayerTacticalTactical RPGTurn-Based StrategyTurn-Based Tactics