Scrapmen

Scrapmen

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Screenshots

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Description

Scrapmen is a persistent faction war with arcade FPS combat, player-driven logistics, tactical coordination, base building, and homefront support. Fight, build, supply, farm, organise, and help your faction survive in a stylised wasteland war that continues after you log off.

Multi-playerMMOPvPOnline PvPCo-opOnline Co-op

Platforms

Windows

Developer

JOSS

Publisher

JOSS

CasualEarly AccessIndieMassively MultiplayerRPGSimulationStrategy3DCraftingDystopianFirst-PersonMMORPGManagementOpen WorldPost-apocalypticPvPRTS

About

Scrapmen is a persistent multiplayer war set in the shattered remains of a ruined world.

Join the industrial Ironclad or resourceful Timberfolk. Players shape the conflict: they move supplies,

build and defend bases, maintain homes, and push shifting frontlines. The war continues after you log

off.

A War Is Not Won by Soldiers Alone

Fight, haul scrap, build, produce, farm, scout, or coordinate the next push. Every useful action feeds the

same persistent war.

An attack can fail because ammunition never arrived. A base can survive because backline players kept

it supplied. Victory belongs to the faction that communicates, adapts, and supports its people.

Arcade War, Stylised Wasteland

Scrapmen is not a military simulator. It is accessible, readable arcade FPS combat in a bold comic-

inspired world of chunky silhouettes, faction colours, improvised weapons, strange machines, and

makeshift defences.

Scrapmen takes the idea of persistent war seriously, without taking itself too seriously.

Choose Your Role

  • Fight as a frontline soldier in first-person combat
  • Build and defend faction bases
  • Collect, process, and transport scrap
  • Produce weapons, ammunition, food, rations, and supplies
  • Protect farms, homes, production sites, and supply routes
  • Join temporary groups or larger faction efforts
  • Scout, organise, and support attacks with tactical tools

You do not need to be the best shot to matter. Play alone, join a group, different play styles can still push the same faction goal forward.

Frontline, Logistics, and Home front

Every bullet, weapon, ration, and defensive structure comes from somewhere. Resources are collected,

processed, stored, and moved where they are needed. Soldiers need ammunition, builders need

materials, and bases need supplies. When logistics fail, frontlines collapse.

Away from combat, maintain homes, prepare rations, support production, and keep the backline

moving. Non-combat players remain vital to the war.

Tactical Command Tools

Use objectives, waypoints, and supply requests to help organise your faction. Commanders identify

opportunities, but players decide what is possible.

The Shards

Before the cataclysm, this world was Elyndra. Now it is The Shards: ruined cities, unstable land, scarce

resources, and desperate factions.

The Ironclad seek order, industry, and old-world technology. The Timberfolk survive through

adaptability, scavenging, and rejection of the systems that destroyed the old world.