GIANT ROBOT GAME

GIANT ROBOT GAME

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Screenshots

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Description

A 2D tactical roguelite where you operate a giant unmanned war machine — every limb, weapon, and system simulated. Flatten buildings, start wildfires, flank enemies, deploy smoke screens, and evacuate humans. Research new tech between deployments.

Platforms

macOS · Linux · Windows

Developer

Filip Hracek

Publisher

Filip Hracek

Last sync

September 24, 2026

About

GAMEPLAY

  • Operate the giant robot: Direct movement via a top-down tactical interface.
  • Target subsystems: Isolate and destroy specific enemy components. Immobilize, disarm, disable electronics.
  • Exploit environments: Use terrain elevation for ballistic advantage and cover. Enter woods for concealment, or water for cooling.
  • Level the battlefield: Breach destructible structures. Ignite wildfires. Deploy dirty explosives to create nuclear fallout fields.
  • Be stealthy: Deploy smoke cover. Exploit strict line-of-sight simulation to flank hostiles undetected, or cover your retreat.
  • Override systems: Hack enemy units to alter allegiance or confuse subsystems.
  • Deploy: Launch homing missiles, scatter proximity mines, and deploy automated turrets.
  • Extract: Evacuate fragile humans from active combat zones.
  • Overclock: Slow subjective time to make smarter decisions.

ENVIRONMENTAL SIMULATION

A custom 2D simulation with interacting physical systems.

  • Ballistics and physics: Projectiles ricochet. Buildings shatter. Shooting from above deals more damage.
  • Thermodynamics: Fire radiates heat and spreads through forests. Overheating triggers catastrophic explosions. Water dissipates heat more efficiently than air. Smoke grenades extinguish fire.
  • Atmospherics: Wind spreads smoke cover.
  • Stealth: The simulation tracks entity knowledge and line of sight. Concealment is calculated. Sneak past hostiles or strike undetected. Lure enemies into traps.
  • Subsystems: Every entity is made of individually simulated parts. Ammo can explode while still inside your opponent's magazine. Robots can lose legs, weapons, or any other subsystem.

RUN STRATEGY

  • Choose your path: Navigate a randomized node graph. Preview upcoming sectors to optimize route planning and anticipate threats.
  • Manage loadouts: Equip, unequip, and configure weapons and subsystems between sectors.
  • Research technology: Unlock persistent upgrades on the tech tree between runs, and activate a limited subset of these for each run. Get all stealthy one run, become a tank the next, or balance several approaches.
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