Defend the ship, bot !
4 turrets, a ship in peril, and waves of enemies. Hold the line and defend the ship, robot.

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Build, host, and survive in a persistent multiplayer space sandbox set in the outer Sol system. Construct orbital habitats, manage fragile station systems, and keep your crew alive while expanding through zero-g, Saturn-ring danger, and player-built infrastructure.
Sol Survivor is a persistent multiplayer space-survival sandbox about building a foothold in the outer Sol system. Start alone, host a world for friends, or join another crew through Steam lobbies, then expand from a fragile EVA work site into a functional orbital habitat.
Construct with modular habitat panels, octagonal tube sections, endcaps, coverings, mounted devices, routes, lights, batteries, screens, buttons, wires, pipes, and other station systems. The project direction is focused on structures that physically exist in the world, persist across saves, and can be expanded into larger player-built constructs.
Astronaut movement is built around zero-g EVA, Newtonian motion, suit control, damping, and construct anchoring. The goal is for players, offline bodies, and future NPCs to remain physically tied to moving constructs unless they actively thrust away.
Sol Survivor is designed around saved worlds, Steam lobby hosting, joining, invites, visibility options, lobby chat, and multiplayer synchronization. A hosted world is not just a match; it is a shared place that can persist, reload, and grow.
This store copy is a draft based on the provided Unity project and known design direction. Before publishing, remove or soften any claim that is not present in the exact build submitted to Steam review.