Slingshot Adventure
After making a slingshot Ralph decides to go on a journey between different scenarios to test his skills. Help him to overcome the challenges along his adventure.

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A STORM IS COMING. If you can’t build shelter in a matter of days your entire group will perish. But the forest is cursed, and is driving some of your friends mad - now they’re trying to get you all killed. Find the Traitors in Forest of Deceit, a social deduction Jackbox-esque game for 4-8 players.
Released
July 13, 2026
Price
Platforms
Windows
Developer
Publisher
Last sync
September 28, 2026
Only one copy is required for play with 4-8 players either locally or online via screenshare.
(How's that for a bargain?)

Forest of Deceit is a Jackbox-esque social deduction game for 4 to 8 players. You are part of a group lost in a dark, treacherous forest that seems to go on forever and ever. You can’t find any escape, and there’s a storm brewing on the horizon - a storm so massive that you all will surely perish if you can’t build a solid shelter before it arrives. Every day you explore the forest to gather resources with which to build your shelter. But the forest itself is cursed, slowly driving people into a traitorous madness; it’s surely already got a hold on some of your friends’ minds… or maybe even yours. If you don’t figure out who’s sabotaging the efforts to build a shelter, you all are going to be swept away. On the other hand, if you happen to be the Traitor and they find you, you could get kicked out of the group - for good.
And best of all? All of it is narrated by Sylvester McCoy! (The 7th Doctor in Doctor Who! Radagast in The Hobbit!)

From the minds of Ghost Camp and Thomas Mackinnon (creator of THE CORRIDOR and It Takes a War) comes Forest of Deceit, a back-stabbing experience about trying to survive a storm and betraying your friends. With a beautiful hand-drawn art style and a focus on casual play and social interaction, this party game is perfect for all kinds - from teenagers to grandpas, hardcore players to someone who’s never played a game in their life.
Each day, gathering parties are assigned to go deep into the forest for resources. Innocents will try to gather useful resources whereas Traitors will try to hinder the group’s advances with bad resources and try to get other players lost in the accursed woods. When the results of the day’s gathering are revealed, the group can discuss what happened - and after a few days there will even be a daily vote to expel suspected Traitors from the group. If the Innocents can build the shelter in time, they win! If not… it’s a victory for treachery.

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NOTE: No generative AI was used in the making of this game or its associated assets.