Super Dodgeball Beats
You’re invited to the craziest dodgeball contest ever! Get your groove on with Super Dodgeball Beats, the world’s most insane rhythm-sports game!

No Reviews · 0 reviews










Forge an island kingdom one card at a time. Each card you play raises a farm, mill, or harbor on procedural hex islands. Crack the challenge each new shore gives you before setting sail, carrying your relics and upgrades onward. No combat. The land, the weather, and your own draw are the challenge.
Platforms
macOS · Linux · Windows
Developer
Publisher
Last sync
September 15, 2026

HexLands is a roguelike deckbuilder, except here your cards don't cast spells. They raise farms, mills, and harbors across a chain of procedural hex islands. Every card either places a building, or presents you with options for your deck or your settlement. Every choice changes what the rest of your hand is worth. Chain the right buildings on the right ground and a modest draw snowballs into a thriving settlement.
Banished by a king who feared your ambition, you settle the islands he threw you to. Keep building, and your empire becomes one he can no longer ignore.
Where other deckbuilders hand you a battle, HexLands hands you a coastline. Every island deals you a new hand. Its land, resources, and looming disasters decide which of your strategies can work. But your cards, relics, and upgrades sail with you, so every island builds toward your next. No armies to fight and no workforce to micromanage. The challenge is the land itself, and the deck you shape to beat it.
Will you tune your deck to master the island in front of you, or bet the whole run on the islands beyond the horizon?
In HexLands, deckbuilding and citybuilding become one.
Each new island is a fresh problem. Your deck is the answer.
This is a planner's game. Read the island, sequence your plays, and turn a harsh draw into a running engine. Failure teaches, and the next island is already on the horizon.
One run is a voyage across many islands, and the deck remembers all of them.
The pressure is real. It just doesn't carry a sword.