Defender's Quest: Valley of the Forgotten (DX edition)

Defender's Quest: Valley of the Forgotten (DX edition)

Very Positive · 3,509 reviews

95% positive (3,333 / 3,509)

Screenshots

Defender's Quest: Valley of the Forgotten (DX edition) screenshot 1
Defender's Quest: Valley of the Forgotten (DX edition) screenshot 2
Defender's Quest: Valley of the Forgotten (DX edition) screenshot 3
Defender's Quest: Valley of the Forgotten (DX edition) screenshot 4
Defender's Quest: Valley of the Forgotten (DX edition) screenshot 5
Defender's Quest: Valley of the Forgotten (DX edition) screenshot 6
Defender's Quest: Valley of the Forgotten (DX edition) screenshot 7
Defender's Quest: Valley of the Forgotten (DX edition) screenshot 8
Defender's Quest: Valley of the Forgotten (DX edition) screenshot 9
Defender's Quest: Valley of the Forgotten (DX edition) screenshot 10

Description

Defender's Quest is a Tower-Defense/RPG Hybrid tightly focuses on three things: tactical depth, customization, and story

Single-player

Released

October 30, 2012

Price

$14.99

Platforms

macOS · Linux · Windows

Developer

Level Up Labs, LLC

Publisher

Level Up Labs

IndieRPGStrategy2DAddictiveAdventureComedyFantasyFemale ProtagonistGreat SoundtrackMedievalModdablePixel Graphics

About

#just_updated

Defender's Quest Deluxe (DX) Edition is here! Improved graphics, more story, better performance, more of everything you love!

Special Edition

Defender's Quest Deluxe (DX) Edition is here! Improved graphics, more story, better performance, more of everything you love!

About the Game

Defender's Quest is a Tower-Defense/RPG Hybrid (Think Final Fantasy Tactics meets Tower Defense). It focuses on three things: tactical depth, customization, and story. That means no random encounters, no spikey-haired emo kids, no forced time sinks, and no tedious, repetitive battles.

The battle system builds off of tower defense, with individual characters taking the place of towers. Each character levels-up, learns skills, and equips gear individually, allowing the player to customize their battle experience and strategy. The overall game structure is similar to "tactical" RPG's, but with a real-time battle system. Game speed is adjustable, and commands can even be issued while the game is paused.

It also features an engaging, character-driven story written by an actual English major! The story strives to be fast-paced, snappy, and always relevant to gameplay with minimal exposition. Finally, it's got options and accessibility settings out the wazoo, so that you can have the best possible experience!