
The Knight of Turn
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Description
A turn-based tactical puzzle with the soul of a board game. Plan every move, master swords, shields, arrows and teleportation, and escape compact dungeons. Rebuilt from the ground up, now featuring the Book, the living guide to your journey.
Released
December 18, 2021
Price
Platforms
Windows
Developer
IdunaSoft
Publisher
IdunaSoft
About
Think before you take the next step
The Knight of Turn is a turn-based tactical puzzle inspired by board games. Every room is a small handcrafted challenge: when the knight moves, the enemies act too. Read the board, anticipate each threat, and find your path to the exit.
Swords, shields, arrows, keys and teleporters change the rules of every encounter. Resources are limited and the order of your actions matters. Reaching the exit is only the beginning — revisit each stage to discover a better solution, use fewer moves, and beat its target time.
A new version, rebuilt from the ground up
The original 2021 release was the first step for The Knight of Turn. Since then, the game has been rebuilt from scratch: its code, controls, presentation, progression, maps, visual and audio feedback, and campaign structure were all remade to create a stronger foundation and a clearer, more satisfying experience.
This is more than an update to the old prototype. It is a new foundation for the game we always wanted to make.
The Book is the heart of the adventure
The Book is not just a menu. It is the guide to your journey and the place where the campaign takes shape.
Turn its pages to choose chapters and stages on illustrated maps, follow newly unlocked paths, check objectives and personal bests, revisit characters, and record your achievements. When a stage ends, the next part of the adventure is revealed inside the Book itself.
Instead of interrupting the world with conventional menus, the Book brings progression, discoveries, and navigation together in one object that belongs to the story.
What awaits you
- Compact, handcrafted turn-based tactical puzzles
- Enemies that react to your movement — every turn matters
- Swords, shields, arrows, teleportation, and other elements that reshape each board
- Move and time goals for players who enjoy perfecting their solutions
- Chapter maps with paths and stages that unfold as you progress
- The Book: your campaign guide and record of characters, results, and achievements
- Rebuilt pixel art presentation, animation, and sound feedback that give weight to every action
- Keyboard and controller support
- A single-player experience you can approach at your own pace
Help write the next chapters
During Early Access, new puzzles, chapters, interactions, and improvements will be developed with the community. We want to know when a rule is unclear, which solutions feel the most satisfying, and what kinds of challenges you would like to discover on the next pages of the Book.
If you enjoy puzzles where a single decision can reshape the entire board, open the Book and join the return of The Knight of Turn.