Fools, Maniacs and Liars

Fools, Maniacs and Liars

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Screenshots

Fools, Maniacs and Liars screenshot 1
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Fools, Maniacs and Liars screenshot 9

Description

A narrative-driven game of suspense, crime, and dark humor. Amid exquisitely crafted art and a gripping story, the Wushan Great Buddha's demise unfolds.

Single-player

Platforms

macOS · Windows

Developer

NanZhai Game

Publisher

Gamirror Games

IndieRPG2DChoose Your Own AdventureColorfulCrimeDark HumorHand-drawnHorrorIncrementalMysteryPuzzle

About

Fools, Maniacs and Liars is a suspenseful narrative game set in China.

Background

  • The story unfolds in the fictional ceramic county in southern Fujian—Wushan.
  • Since ancient times, a giant Buddha known as "Mida" has stood upon Mount Wushan. Countless folk tales surround the statue—some even say Mida is alive.
  • Then, one day in 2009, the Buddha vanished into thin air. And a half-century enigma was about to come to light.

Story

  • This is a realist tale shot through with magical realism and absurdity—a story born of a tumultuous age.
  • Woven from layers of suspense and dark humor, the chronicle of the Wushan Great Buddha's demise begins.
  • The story twists and turns through constant peril and escalating mysteries, where nothing is certain until the final revelation.

Cinematic Narrative

  • With cinematic visuals and carefully crafted sound design, you'll experience a feast of Chinese aesthetics.
  • Comic-panel framing is woven throughout the game, lending a distinctive atmosphere and a smooth gameplay cadence.

Multiple Characters

  • Step into the roles of six distinct characters—one after another—returning to the month before the Mida's disappearance to uncover the truth.
  • Six characters, each with a markedly different personality, background, and way of getting by. Under the compassionate gaze of Mida, their fates seem preordained, yet still brim with possibility.

Light Puzzles

  • Feel free to experiment. Our puzzles are designed to be readable and fair, not punishing. We respect your time.
  • This is a story-driven experience complemented by light puzzle interactions. Every design choice exists to serve immersion.