One apartment, one shut-in, and a whole day that has to be filled with something. No plans, no obligations — just quiet domestic life behind drawn curtains.
The hero has five needs: energy, sleep, hygiene, the toilet, and play. All of them drain on their own, and all of them have to be kept up. Eat, get some sleep, take a shower, make it to the toilet in time, sit down at the computer — that's what a day is made of.

Except you can't just press a button. Every chore here turns into a short minigame, and each one plays out its task the way it looks to someone who has lived alone for far too long.
Money matters too: there's a side job — remote, fairly strange, but it pays on time. What you earn goes into delivery orders and into slowly making the apartment a nicer place to be.

The outside world reaches in only as far as the doorway allows: an order on the threshold, cleaning on call, a couple of awkward conversations. Closing the door afterwards feels especially good.
No story, no twists, no final scene. Just pixel comfort, everyday absurdity, and a calm loop you won't feel like climbing out of. Same as the hero, really.

What's in the game
- A cozy life sim that never leaves one apartment.
- Five needs to keep an eye on every day.
- More than ten minigames: every chore is a small challenge.
- A side job, deliveries, and gradually furnishing the place.
- Pixel art and everyday absurdity.
- No story. None at all.
If you want a story, it's waiting in Hikki Life, the full version of this world.