
CorruptedZ
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Description
Lead a handful of survivors through the zombie apocalypse. Raise a colony from the ruins, ration every scrap of food and water, research lost tech, and hold the line against night hordes — and raiders who want their cut. Every survivor ages, sickens, and matters. How long can your camp last?
Platforms
Windows
Developer
JMVGames
Publisher
JMVGames
About
The world ended. Your colony is what comes next.**
CorruptedZ is a colony-survival sim set in the aftermath of the outbreak. You don't play a hero — you manage a fragile band of survivors trying to turn a patch of wasteland into a home that lasts through the winter, the hordes, and each other.
**BUILD FROM THE RUINS**
Claim a procedurally generated map and raise it piece by piece — wood camps, water docks, forager huts, workshops, watchtowers, and walls. Assign survivors to the work that keeps everyone breathing, and lay out a camp that can actually defend itself.
**EVERY SURVIVOR MATTERS**
Your people get hungry, thirsty, exhausted, sick, and scared. They carry traits — a Night Owl works better after dark, a Green Thumb grows more food, the Frail break down faster under pressure. They age from children into workers, elders reach the end of their lives, and new survivors are born into the colony. Lose one and you feel it.
**THE DEAD DON'T STAY DOWN**
Ambient wanderers by day, escalating hordes by night. Fast runners and hulking brutes force your defenses to evolve, not just multiply. Bodies left rotting in the open spread sickness — dig a disposal pit or pay the price in disease.
**NOT EVERY THREAT IS UNDEAD**
Raider bands scout your stockpile and demand tribute. Pay them off and you're marked as an easy target for bigger demands. Refuse, and they come for it after dark. Earn a reputation for biting back, and the wasteland learns to leave you alone.
**SURVIVE THE SEASONS**
Spring rains, summer heat, and killing winters change what your colony needs. Set traps for rabbits, deer, and boar; research the tech to farm, preserve food, and fortify; send expeditions into the ruins for supplies and lost survivors; trade surplus for what you're short on.
**BROADCAST FOR RESCUE**
Push through a deep research tree toward the Radio Tower — and survive the final siege it draws to your gates. Every run is a fresh seed, and higher difficulties turn the wasteland genuinely hostile.
*How long can your camp last?*