A Dreamer's White Night
《幻想家的白夜》是一款LIN诗语工作室制作的文字游戏,改编自著名作家陀斯托耶夫斯基的名著《白夜》,来自于大平市的“幻想家”在偶然之间见到一位名为山奈晞的少女,“从来没有接触过任何女人”的他与少女度过四个夜晚,这夜晚是幻想家每一刻都会想起的幸福,又或者只是幻想家的白日幻想?答案将交给玩家

Positive · 34 reviews
88% positive (30 / 34)









Chess with RPG elements
Released
March 4, 2021
Price
Platforms
Windows
Developer
Publisher
Last sync
September 24, 2026
ChessLocke is chess with RPG elements. Your pieces gain experience points, level ups, and new abilities to unlock and upgrade as you progress through a campaign where every game is unique.
ChessLocke uses standard Chess movements on an 8x8 game board, but your pieces will also have a set of new abilities to help you win games. The object of ChessLocke is to land on the enemy Throne and stay there for 1 turn. The Throne is simply the square where the Kings always start. Unlike traditional Chess, if the King is captured, the game continues.
Once a game ends, your total experience points (XP) will be accumulated to spend on new abilities and upgrades for those abilities. You will accumulate XP by winning games, capturing enemy pieces, and other various achievements. Each power piece has 3 unique abilities to help win games that may assist in capturing enemy pieces, defending ally pieces, and other utility. For example, the Knight has a Joust ability, which allows a straight-line attack. The Bishop has a Revive ability, which allows the player to bring back a removed piece. The King has Dub Knight, which allows a Pawn to be promoted to Knight for the rest of the game. Players will decide which abilities to purchase to use in game.
The single-player Campaign consists of 50 missions where piece placements are different for each game. For example, your Rooks may swap places with your Bishops, you might start with only 5 Pawns, or maybe your Knights start on the 3rd row. There may be Walls placed on certain squares in a game where neither player may land nor pass through, however Knights can jump over Walls as they can jump over ally or enemy pieces.
Completing the Campaign unlocks the Dungeon, which is 50 more missions, but instead of each mission having equal pieces and advantages, the Dungeon's opponent will have more pieces and better advantages positional. Each mission will be like a puzzle you must solve.