Cyberpulse

Cyberpulse

Positive · 35 reviews

97% positive (34 / 35)

Screenshots

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Description

A physics-based twin-stick shooter where you never fire a single bullet. Grab, yank, and hurl viruses into molten firewalls using cyberkinetic forces. 50+ handcrafted levels, local co-op, and 4-player versus. Master a genre-bending mechanic that turns every enemy into a weapon.

Released

May 21, 2024

Price

$14.99

Platforms

macOS · Linux · Windows

Developer

Scherzo Games

Publisher

Digital Tribe

Last sync

September 26, 2026

About

Forget bullets. In Cyberpulse, your weapon is physics.

Grab viruses with cyberkinetic forces. Slam them into each other. Fling them into molten firewalls. Yank an incoming enemy and use its momentum against the next wave. Every enemy on screen is a projectile waiting to happen — if you're fast enough to see it.

Cyberpulse is a twin-stick arcade shooter that inverts the genre's core rule: instead of shooting, you throw. The result is a game built around spatial awareness, reaction speed, and the deeply satisfying physics of sending a virus careening into a wall at full speed.

CHALLENGE CYBERSPACE

Fight your way through over fifty unique levels filled with a diverse cast of enemies looking to take you down. Outmaneuver waves of viruses, conquer new game modes, and battle mighty bosses as you unlock the secrets of this digital dimension.

Campaign

  • 50+ handcrafted levels across a full single-player campaign
  • Diverse enemy types, each requiring a different read on how to throw them
  • Boss encounters that test your mastery of the core mechanic
  • Play solo or bring a friend in local 2-player co-op

Multiplayer

  • 4-player versus mode with fully customizable match settings
  • Dozens of rule variations — create a unique experience every session
  • Built for couch play: anyone can pick up and compete from round one

Feel

  • Tight, responsive twin-stick controls tuned for both keyboard and controller
  • Handcrafted levels with randomized elements — replayable without repetition
  • Designed by a solo indie dev, inspired by the games he played with family growing up

If you've played twin-stick shooters and wondered what it would feel like to use your enemies as ammunition — this is that game.

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