[BEAT:KEEPER]
Vantan Game Academy TOKYO GAME SHOW 2025 Exhibition Match the rhythm of flowing notes, convert beats into power, and defeat your enemies! A psychedelic beat battle to bring sound (freedom) back to the people!

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A visual 2D icon-based environment, with puzzles, traps, and obstacles, and no written text. Try to beat every level in a single run with limited lives, or see how fast you can run in a random level sequence time attack mode.
Released
January 8, 2023
Price
Platforms
Windows
Developer
Publisher
Last sync
September 24, 2026
ICONIC is a small single developer project, where you are an arrow icon, navigating a 2D environment of visual communication without words. The project is arcade style with obstacles to test: how fast can you clear all the levels, or can you clear them all with just a handful of lives?
All core gameplay, Art, Animation, and Programming are by a single developer.
- Music by John Naeder
Almost no sound effects have been implemented into the game.
ICONIC features gameplay without text-based language, the experience is communicated directly through forms of visual display to help the player progress. Colors are used sparingly to indicate importance or to catch the eye and offer hints where the focus should be directed.
The simplicity and minimalism are intentional and based on the concept of "Lagom" which roughly translates to "Not too little, not too much" in Swedish.